Ck2 holding slots map
Known issues, no nomads (disabled due to crashes / broken set up).
For instance, in mountain, desert and anleitung canasta kartenspiel arctic provinces.
No rivers yet, mountains need some work, they dont cut province borders or block movement between them.Building and holding new castles in your capital county (and maybe capital duchy) can help the character increases demesne levies immensely, since the capital bonus (available as long as the character's not a vassal count-rank) and marshal 's "Train troops" job apply to all personal.Wait 10-15 minutes (sorry, will try speed it up but its difficult, its doing a LOT) it may seem like its hung, may even say Not Responding in the title bar, but its working away, dont worry.Family palaces are always inherited by the heir of igrica slot aparat a patrician family, and cannot be usurped or revoked, leaving the family only if it ceases to exist (by having no male family members).If The Reaper's Due DLC is seebad casino rangsdorf restaurant active, hospitals add several more, as follows: The monastic school increases technology spread rate in the province by 10 at level 1, and 20 at level 2, for a total.Generate an alternate history as usual using the instructions above.On the flip side, rich realms can further strengthen themselves by building more holdings after upgrading their existing ones.This can make a major difference in the long run, so if the player prefers a technology -based approach to the game, investing in these buildings would be a good idea.Select the CK2 install directory in the Configuration tab.Build economic improvements, then military.The capital county will generally have the highest technology level of all holdings, and many technologies enhance the output of owned buildings, thus constructions in the capital will repay investment faster.Thus, at 30 state stewardship, the player will get 50 higher income, reducing the time to break-even by one third.Preferred holding type for capital edit Each government type has its preferred holding type and will try to change the capital of their counties they personally hold if they hold nonpreferred holdings.
Click Yes when prompted to use the map youve generated.
Cities can bring in quite a bit of money, at a base rate of 12 wealth per year.This is easily worthwhile for a grand mayor, but even for a feudal or Muslim ruler, it will take only 50150 years to repay itself; the repayment time is even shorter if the county is coastal or on the Silk Road.Upgrade demesne holdings as fast as possible.As a small realm like say, Scotland, having 50 wealth/piety in reserve at all times would likely be enough most of the time, except if the liege suddenly needs to hire mercenaries or holy orders.Contents, settlements edit, there are five types of settlements, each with a different set of buildings.Reduced disease levy impact by half.As the map receives further updates, the number of holdings may increase.As for large empires neighbouring big potential rivals, it may even be necessary to keep a reserve of more than 1,000 wealth or piety at all times.When a nomadic ruler moves their capital, all buildings are transported to the new location, although some may become inactive (such as the "fishing village" and "harbor" in a landlocked province ).The province which is to gain the empty holding slot must be at prosperity level 3 (Booming) (requires Reaper's Due DLC and the crown focus set at said province.Female relatives asking for a spot on the council that is already taken while on lifetime appointment.These holdings have no province, but provide troops (which spawn in the republic 's capital if the patrician owns no other land) and money to their owner.New settlements edit It is also possible to build new settlements (castles, cities, temples) in a county if there are free slots (except for tribals and nomads tribals may only build new tribes, while nomads can only build temples).
Spanish translation for Bookmarks (by tahlaskerssen).